3D flash lag illusion

Masahiro Ishii*, Himali Seekkuarachchi, Hiroki Tamura, Zheng Tang

*この論文の責任著者

研究成果: ジャーナルへの寄稿学術論文査読

12 被引用数 (Scopus)

抄録

Objective of this research is to study the presence of 3D flash lag illusion created by a moving object that has a motion-in-depth and a flash object. An object consisting of two thin sticks was simulated to approach the subject who observed it with a stereoscope. In the process of approaching, another stick was briefly presented in the middle of the moving sticks. Five human subjects took part in our experiments and all perceived 3D flash lag illusion. The perceived depth created by 3D flash lag illusion was measured by two different psychophysical experiments, by use of a vernier caliper and by a method of nulling with another depth cue. We studied relation between the perceived depth and the presentation distance. The experimental results indicate that the perceived gap by 3D flash lag illusion is independent from the presentation distance.

本文言語英語
ページ(範囲)1981-1984
ページ数4
ジャーナルVision Research
44
17
DOI
出版ステータス出版済み - 2004/08

ASJC Scopus 主題領域

  • 眼科学
  • 感覚系

フィンガープリント

「3D flash lag illusion」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル